#Rise of the tomb raider trophy guide series
There’s a heavy theme of survival in the Crystal Dynamics Tomb Raider series and it really comes to life in the combat, too. Traversal and puzzles aside, the remaining main feature of this game is of course the combat. In-fact, I’d argue that the puzzles actually give RotTR another point over the Uncharted series, which has a practically painful lack of puzzles and even those which exist aren’t all that challenging. Optional Challenge Tombs offer the best source of puzzles. While some of them are so tricky to figure out that it’s actually a little silly, others offer just the right amount of challenge to leave you with a sense of pride in overcoming the obstacle. Throughout the game’s main campaign as well as the optional content there are a lot of excellent puzzles which make great use of the tools available to Lara as well as the game’s physics to really challenge you and your problem-solving skills. Despite that, there is an astounding number of things to do and find, the hub areas are absolutely teeming with collectables, challenges, side-missions and more! Looking at the map retrospectively after completing the game, it’s clear that there really isn’t all that much to it, just a few hubs here and there and then some more linear connecting sections. While this is good from a gameplay perspective, from a Trophy Hunting perspective it is a bit of a pain in the behind because it means a lot of back-tracking for collectables and optional content. These different mechanics are dished out throughout the game, too, so that just as things begin to become stale, a new tool or system is implemented. The Gameplay in Rise of the Tomb Raider is actually pretty good, there’s a strong plethora of mechanics both in traversal and combat which keep things exciting and varied. More of this, please, less blue and grey! Doom Evader There’s the Syria section near the start of the game which is a pretty awe-inspiring environment with vibrant colours and great views but the rest of the game is just cold, snowy, Russian landscape for the most part and going through desaturated forest after rusty building after grey cave all gets uninteresting pretty quickly. One thing I would have liked, though, is more locations to visit.
I’ve often met people who prefer Tomb Raider over Uncharted purely for its openness. Obviously the graphical fidelity and storytelling in Naughty Dog’s late treasure hunting series are second-to-none for their time, but the Tomb Raider series combats this and separates itself with less linear game-play and frequent open-world hubs. The game’s story can be easily compared to Uncharted in a lot of ways and I personally found myself constantly drawing parallels while playing, but I don’t think it is fair to compare the two as games. Advertisements Yeah, “Run!” is pretty good advice… It had a very slow and almost uninteresting build-up, but once given proper time the story began to develop some real tension which added to the edge-of-your-seat action in some of the more dynamic moments of gameplay. Usually, you’ll be given additional story as a reward for making progress through each of the open-world hubs of the game and there are more than a few very heavily action-packed segments wherein you’ll find yourself leaping over gaps, dodging boulders, and scrambling to safety while you run for Lara’s life. I think someone’s here…Ĭinematic cut-scenes pepper the game-play with exposition, but not so much that it becomes an issue or a pain. One thing I loved about the story and the way it was presented and formed is how it reminded me of old treasure-hunter movies like The Mummy or National Treasure. This Tomb Raider’s campaign offers more insight into Lara’s private life, introducing more backstory and characters than we’d seen before in the previous title. I had always wanted to come back to this as Crystal Dynamics’ original Tomb Raider release had been one of my favourite games for a long time.Īnd so, thanks to PS Plus, I return to it with fresh eyes and a determination to acquire the Platinum… Rise of the Tomb Raider Review Tome Reader However, I soon lost interest in the game and began playing something more exciting, no doubt. I’d played it a small amount before, using a borrowed physical copy I had earned 7 trophies in February of 2018.
#Rise of the tomb raider trophy guide plus
It’ll Be a Cold Day in Russia When I Get This Platinum.Īdvertisements One of this month’s PS Plus games, Rise of the Tomb Raider is the second game in the Square Enix Tomb Raider reboot – making it the 11th Tomb Raider game overall – and takes place one year after the events of its predecessor.